Running Away is Still the Better Option

Tuesday, August 12th, 2014

Inside the elven enclave, we've surprised the elf wizard leading us to the case we're after by ambushing and killing her. The surprise didn't last long. Now we've found the building where the case is supposed to be, and been let in all by following the voices in Aggar's head. No, it's not ideal. Also […]

Forgetting Where You Are

Tuesday, August 12th, 2014

'Is there anyone at the temple who can identify this flask of oil the soldier was carrying?' 'I imagine so, yes. 'Hi, can you identify this flask of oil, please?' 'We're not there yet.'

I'll Touch Myself

Thursday, August 7th, 2014

Our connection goes somewhat awry. For a start, our contact identifies me, a gnome, to be his contact, a human. He gets shifty, we remain clueless. Of course, us being the greatest detectives in the realm, we spook him. The gnome flees, hitting the first-floor balcony and starting to scrabble up the side of the […]

Karma at Work

Thursday, July 24th, 2014

As the fight continues, our new ally, the contact for the resistance, starts to cast a spell. No one in our party recognises the spell, perhaps because our fearless gnome illusionist has ducked out of the side door and is pretending to be a barrel for survival purposes. It's working so far, but it means […]

Cut Down Like a Dog

Thursday, July 24th, 2014

We connect with a contact in the resistance, but our meeting place is rumbled. We find this out when we hear a voice outside the front door commanding someone, probably multiple someones, to burst in. A massive thud signals our first taste of action in the threatening war. Not only does the front door get […]


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