But Take Out the Colon
Monday, June 5th, 2017'You could write a note in Dwarven, maybe using Pasha's blood.' 'Or a novel perhaps.' 'An epic novel, in three volumes, plus appendices.' 'Just the one appendix, I would think.'
'You could write a note in Dwarven, maybe using Pasha's blood.' 'Or a novel perhaps.' 'An epic novel, in three volumes, plus appendices.' 'Just the one appendix, I would think.'
'You enter a massive Dwarven underground city, held up by four huge columns...' 'If past experience is any guide, our plan should be to simultaneously explode all four columns to destroy the city.' 'Vorsum Brightarm, your Dwarf NPC companion, goes pale at that suggestion.' '...and comes up with a better plan for us?'
A guard appears on the ledge above us, some forty feet up. That poses a bit of a quandary for us, particularly as our baboon carrying a rope has disappeared. We have to quickly work out how to get enough of us up to the ledge before the guard can raise the alarm. Pasha can […]
Having gone down the dry well, we travel along its tunnel until we reach the end. Or an end, I suppose, and one that may turn us back, as a grate blocks our way and we're not really a party built on strength. Never the less, we probably ought to try to get through the […]
We need to sneak our way through the underground city, rather than face countless guards and bring down the wrath of an army on us. Sounds reasonable. As we hear a patrol ahead of us in a corridor, we duck behind the nearest door, hoping that the room beyond will be less dangerous. We find […]
After a hard day's fighting, we look for somewhere to rest for the night so we can recover and tend to our wounds. A cave presents itself nearby, which would provide some shelter, but is it safe? We move up to the cave and enter, and are greeted by a white wolf. Actually greeted by […]
Our third expedition in to the encampment goes better than planned. We had hoped to charge in, find Pasha and Nerrick's gear, and rush out again, as unharmed as possible. Naturally, we end up fighting the whole camp, but, thanks to some good coordination, we are victorious. We even find most of our gear. We […]
Rescuing Nerrick and Pasha mostly worked, but they were inconveniently stripped off all their stuff whilst captured. The fiends! Gone are Nerrick's armour and magic weapons, gone is Pasha's spellbook. Do we need them? Well, maybe. We formulate a plan to go back and get them. The plan is to run in to the encampment, […]
Pasha, Nerrick and Herbivore have been captured. This aggression will not stand. Thankfully, a couple of ally scouts have been sent to find out what we're up to, and are willing to help rescue my colleagues. An enemy scout, killed in the earlier melee, is dug out of the snow and his uniform taken, which, […]
Collapsing a mine to halt production of an army's weapons is a fine plan, but having to make sure all of the dwarven slaves get out first is health and safety gone mad. There is a glimmer of hope that things can be made easier, though, when our dwarf ally and guide drops from a […]