Next Week is 'Be Nice To Wendel' Week
Thursday, April 12th, 2007'What was he doing hiding in the cupboard? He must be the most cowardly cultist in the dungeon!' 'That's only because you're not a cultist.'
'What was he doing hiding in the cupboard? He must be the most cowardly cultist in the dungeon!' 'That's only because you're not a cultist.'
Today is a sad day indeed. We lost an adventuring friend, one who helped us through many fights, and eased our pain from traps and pitfalls. It's difficult to describe how we all felt, this far from a friendly settlement, when we realised what was about to happen. It was inevitable, yet it came so […]
Adventuring deeper in to the cave system, past a curious wall that lets only those wearing certain rings pass, becomes hazardous when we realise that the cultist lair is seemingly filled with cultists. We provoke a battle here, a combat there, a skirmish up the corridor. It's funny, but I always thought that cultists are […]
Further exploring a cave system in the Blasted Lands, looking for a victim of a kidnapping, our party climbs up an inclined corridor that ends in a closed door. Our Rogue decides that caution is the better part of valour, and urges us to stop so that he can listen at the door. 'I can […]
'You are in a 30-foot square circular cave entrance.'
'I don't care about being Chilled any more.'--Wendel Chunderstout
The adventuring party, less an unstable gnome but now with an unstable high-elf mage, is looking in to a kidnapping of the daughter of a noble, which the noble wants to keep quiet. We are nothing if not low profile, and have hardly spread the word in each tavern and Thieves Guild we have wandered […]
Morbent Fel, the necromancer, after repeating his threat that the party will die at the hands of his undead army, vanishes from sight. Faced with a dominated ally and a room full of zombies, the disappearance of their current nemesis is met with confusion and consternation. 'He could have cast Teleport, or Dimension Door, or […]
The climactic battle is heating up. The evil necromancer Morbent Fel has retreated, planting himself firmly in a room that is crawling with mutated zombies. Metrius, excelling in melee combat, has been dominated and is swinging his weapon at Wendel, a rogue also good at hand-to-hand combat. Wendel is trying to work out how to […]
The brave band of adventurers have delved in to the uncovered depths beneath a graveyard, searching for the powerful necromancer Morbent Fel. After some dangerous encounters with the undead denizens in the area they enter a large set of rooms with metal grates in the floor. Beneath the grates hold more, powerfully-mutated undead. Thinking that […]