Archive for the 'Warhammer 40,000' Category

Give me a Second

Thursday, March 20th, 2014

Fighting back the tyranid horde, trying to engage the tyranid queen, Brother Lucian finds himself at a disadvantage in running out of ammo in his clip. 'I'll reload my gun. It's all I can do at the moment.' On the one hand, this is the first time in the adventure that Lucian has had to […]

Simile of the Week

Thursday, March 20th, 2014

'The tyranid horde rushes forwards, then hunkers down like a... hedgehog carpet.'

Falling Damage?

Thursday, March 20th, 2014

Our route through the hulk, as it disintegrates around us, finally gives us hope of finding a safe way off. An Imperial Navy ship is wedged on to the outer hull of the Mortis Thule, and a hangar with a working shuttle appears to be intact. There are even a couple of servitors active to […]

One of us isn't Thinking Hard Enough

Thursday, March 20th, 2014

The space hulk continues to shake and shudder around us. As we make our way towards what we hope is a way off the hulk we see tyranids and genestealers in the near-distance, but none of them bothering us as they too are panicked by the massive disturbance of the hulk. Hell, if tyranids and […]

Take it Like a Space Marine

Thursday, March 13th, 2014

The space hulk rumbles and shakes ominously, almost as if the whole structure is under the influence of a massive gravity well. Time is perhaps more of the essence than before, and we hustle down corridors looking for a ship suitable to get us clear of the hulk. Such speed carries its risks, like running […]

Living up to our Reputation

Thursday, March 13th, 2014

The Daemon Prince of Slaanesh Interrogator Thirl accidentally summoned rips him apart. And, with that, both are gone. Thirl is gone, his mutant hordes are mown down or charred, and Assassin Clorr is in two pieces. '300 dead bodies, and not one of them is ours.' 'We once again exemplify our mantra: kill everything that […]

Dealing with Clorr Gone Rogue

Thursday, March 13th, 2014

Death Cult Assassin Clorr has gone rogue. She's probably been dominated by Interrogator Thirl, but who can tell? Clorr's all over Brother Lucian, trying to stab him with her power stilettos, but on missing backflips away and turns her attention to me. Oh yeah, time to melee. This is why I have my force sword. […]

Goths are Naturally Drawn to Black Light

Thursday, March 6th, 2014

Still looking for a way off the Mortis Thule, we are heading towards the Eye of the Inquisition that Brother Lucius recognised on an internal scan of the hulk. As we work our way up the corridor, we feel we're being followed. Rather than directly confront our stalker, we drop a couple of hopper mines […]

Skill: Recapitate

Thursday, March 6th, 2014

Screams resound through the corridor ahead of us. They sound human in origin, but we're not quite sure where they're coming from, as we're still having trouble using our auspexes in the space hulk Mortis Thule. A little frustrated, Brother Lucien flexes his tech-use skills and tries to fix his. 'Have you tried turning it […]

Weld, Cut, What's the Difference?

Tuesday, February 11th, 2014

In a bizarre coincidence, the bridge electronics flare up, despite a lack of power, and overloads. This surge of power and noise triggers safety mechanisms, slamming the bridge door shut and bringing down a blast shield, ensuring that anyone on the bridge has no way to escape, as a swelling of psychic energy manifests, threatening […]


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