Archive for the 'Deathwatch' Category

I'm Guessing They Rip

Thursday, November 14th, 2013

Abandoning our ship, now itself a part of the space hulk, we enter the Mortis Thule to map as much as we can whilst attempting to find a means to escape before it transitions back in to the warp. We are heading down a darkened corridor when movement is detected ahead. Skittering towards us come […]

Quote of the Week

Thursday, November 14th, 2013

'As far as we can see, we can't see anything.'—Lucien.

UN Operation

Thursday, November 14th, 2013

Brother Thaddius disappears, sucked in to the warp, only to be instantly replaced by Brother Cadmus, a Dark Angel devastator marine. 'You're from the Dark Angel chapter too? That gives us three Dark Angel brothers, who keep to themselves and are naturally withholding of personal information, and one Ultramarine.' 'So, three Brits and one American?'

New Oath, Same as the Old Oath

Thursday, October 24th, 2013

Smashing in to and dropping out of a warp breach half inside the legendary space hulk Mortis Thule changes our mission objectives a little. We have standing orders for being Space Marines, as well as for being Deatchwatch Space Marines in particular. On top of that, detaching ourselves from the Morthis Thule so that we […]

Everybody is Dead Dave

Thursday, October 10th, 2013

Having recovered the Watch Captain's Maul we make our way to the bridge to discover just how dire the situation is. One thing is obvious, we are told. 'They're all dead?' 'Yep, all the crew are dead, some of them dead in pieces.' 'So it is Red Dwarf.' 'Except they aren't all piles of white […]

And it's not Dire

Thursday, October 3rd, 2013

'You have found the Maul.' 'I thought there was only one.'

Putting out Fires

Thursday, October 3rd, 2013

The ship suffered a warp breach and all hell broke loose, almost literally. We survive by finding sanctuary in the most heavily shielded room in the ship, and as that barely remains intact it's unsurprising to see the state of disrepair beyond the doorway. There are fires everywhere, and we need to recover the Watch […]

Right System, Wrong System

Thursday, October 3rd, 2013

It's been a while since the last session. Do we even know where we are? 'Fenksworld.' '...really?' 'Yes.' 'Really?' '...no.' Okay, we're up to speed. Let's go.

Set Fists to 'Stun'

Tuesday, September 3rd, 2013

There's been an incursion in the warp! This is generally not only bad, but often disastrous. The first sign of the incursion is ice forming on the walls of and a skein forming across the bridge. Then the crew goes a bit bonkers. The helmsman goes wild, leaping out of his chair and attacking Brother […]

Sacrificing for the Kill

Thursday, August 22nd, 2013

We make it to the genestealer broodlord's lair. There is blood, ichor, and bodies everywhere. Everything I learnt from playing D&D helps now that I'm a space marine. I look up, giving us enough time to notice the broodlord dropping down from the ceiling, and ensuring we're not surprised. Our bolters chatter, spewing explosive rounds […]


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