Archive for the 'Out of Character' Category
Thursday, August 14th, 2008
'You run your longsword through him and he drops to the ground, dead.' 'Good. That means I can move and not provoke an opportunity attack.' 'Not from the dead kobold, you're right.' 'I meant the other one, the one that's still alive.' 'But you also don't provoke from the dead one.' 'Which I believe is […]
Posted in Dungeons & Dragons, Out of Character | Comments Off on Ring the Changes
Thursday, June 26th, 2008
Wandering through the countryside, having killed the commander of the Boratian army and our main contact, nowhere near any sites that have offered clues about the Red Hand Gang, and stumbling towards a town that was vaguely mentioned, we are quite sure we've lost the plot. This is not a good position to be in […]
Posted in Iron Heroes, Out of Character | Comments Off on Iron Heroes III: The Search for the Plot
Thursday, June 5th, 2008
'Make a listen check please.' <rolls a D20, adding his Listen skill modifier> '27.' 'Morning's coming...' 'Blimey, that was a good listen check.' '...and you hear a noise outside.' 'Hark, fellow adventurers, I think I hear the sun rising!'
Posted in Iron Heroes, Out of Character | 1 Comment »
Wednesday, May 21st, 2008
'Has anyone seen my little, pink D6s?' 'What do they look like?' 'Umm, they are little, pink, and D6s.'
Posted in Out of Character | 2 Comments »
Wednesday, May 7th, 2008
In an fine example of group-self-sacrifice as much as obvious masochism we wake up the final two Marrowbreakers we've uncovered, so that anyone stumbling in to the temple in the future won't wake them up to terrorise the city. With the first reanimated from its statue form we retreat to a room that offers us […]
Posted in Iron Heroes, Out of Character | Comments Off on This Ain't No Democracy
Thursday, May 1st, 2008
Attacking with a melee weapon in to a grapple is more a matter of luck than skill, as there is an equal chance of hitting each grappling combatant. When we were attacking the grapple-happy Marrowbreakers we had to check to see if we hadn't hit an ally by mistake. With Tal in a grapple the […]
Posted in Iron Heroes, Out of Character | 2 Comments »
Thursday, November 22nd, 2007
'Can you roll a Sense Motive check please?', asks the DM of one of our players. 'Can anyone roll?', I interject. 'If you were paying attention, yes.' 'Of course I was paying attention', I say, starting to roll my D20. 'What are we rolling for?' '<sigh>'
Posted in Iron Heroes, Out of Character | Comments Off on Sense Obliviousness
Wednesday, October 10th, 2007
Our murder investigation leads us on to ask questions of a diplomatic envoy, a general of his native city, who was with the councillor the previous night. The pair were heard by the councillor's butler to have been in a heated argument together, which was worthy of investigation, if only to exclude him from being […]
Posted in Iron Heroes, Out of Character | Comments Off on Interview With a General
Wednesday, August 29th, 2007
An old player who left the group because of moving overseas popped back in to the country and came along to a session to catch up with everyone. We kept our current campaign running and the GM had to think of some way to weave him in to the story temporarily. We start playing, and […]
Posted in Iron Heroes, Out of Character | Comments Off on Rolling High Gets You Anywhere
Thursday, July 12th, 2007
'You come around the corner to see a dead-end. There's a door.'
Posted in Iron Heroes, Out of Character | Comments Off on Cornered?