Archive for the 'Dungeons & Dragons' Category

Nothing To See Here

Friday, January 7th, 2005

When the Rogue finally makes his way back out of the Maze in which he was lost for a while, he gets back to the room that he left. When the spell was cast on him, he left the room as he was surrounded, as were the rest of the party, by a dozen Trolls. […]

Roll With It

Thursday, January 6th, 2005

Still in the Maze, our Rogue finds himself having to make an Intelligence check of DC20 to find his way out and back to the party. This is a bit tricky for someone with an Intelligence modifier of +1, needing a 19 or 20 on a D20 to succeed. To keep the player occupied while […]

A Touch of Amnesia

Thursday, January 6th, 2005

We rejoin our characters in the room we left them, which is now filling with smoke. 'Where's the smoke coming from?', asks our Mage, bewildered. The poor chap must be severely disorientated to forget about the bodies of the dozen or so Trolls burning at one end of the room. It's probably because he had […]

What Wand of Fireballs?

Monday, December 20th, 2004

After the shenanigans of the Mage stealing some spellbooks from the Rogue, which the Rogue was going to give him anyway, the magic item power struggle was escalated. Our Rogue was heard to mumble something about wanting to take some ranks in Use Magical Device so that he could then use wands and scrolls, thus […]

Thief!

Monday, December 20th, 2004

When the Rogue died, he was off exploring the enemy's lair with me, checking out some chests that we found whilst the others were looking after some Elf the party had rescued. In the chests were some spell books, something the Mage would very much like. As such, the Rogue put them in his backpack […]

Not-so-phantasmal Killer

Saturday, December 18th, 2004

Having seen our Rogue die earlier from a Phantasmal Killer, I was a little concerned when a similar illusion appeared in front of my face in the midst of a battle. The Phantasmal Killer is an illusion that presents you with your worst nightmare. You make a Will saving throw to disbelieve in the illusion; […]

Suicide Fireballer

Friday, December 17th, 2004

A Mage that I was Grappling and the Rogue was about to finish off got desperate and set off his wand of Fireball centred on himself, hoping to kill us even at the expense of his own life. Luckily, both myself and the Rogue have Evasion, although the mage and two peasants close by didn't. […]

From the Archives: Paralysed!

Tuesday, December 7th, 2004

With our Rogue finding himself dead almost right at the start of last week's session and only raised at the end, I am reminded of the time the same player played a Fighter in a different adventure. The adventuring party is in a crypt, leading deeper underground after opening up in to a series of […]

Shafted

Friday, December 3rd, 2004

We have encountered several, similar objects in the enemy's lair and deduced that we do, indeed, need them to progress further in to the lair. We avoided them previously, as they appeared to be in positions that just screamed out 'TRAP'. We weren't wrong with this appraisal, as I found out earlier, losing most of […]

Illusions Don't Hurt, Do They?

Thursday, December 2nd, 2004

Still in the enemy's lair, having set off however-many traps already, the Rogue finds a trap on a chest. He tells me that it's probably best if I, the only other person in the room with him, back away to a safe distance, which I do. From where I'm standing, I see a ghostly apparition […]


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