Archive for the 'Dungeons & Dragons' Category

Healing Potion Deposit

Thursday, July 9th, 2015

'You can buy supplies from the outpost at 25% above normal market cost.' 'Neat. I'll buy some studded leather armour with my new-found wealth. Can I sell them my old armour?' 'Yep, at 50% below market values.' 'Right-o. Hmm, can I sell them my old potions of healing?' 'I suppose so, but it doesn't sound […]

High Intelligence, Low Wisdom

Tuesday, June 23rd, 2015

We're managing to repel the bandits attacking the fort so far, preventing a breach from those trying to climb over the walls. As any bandits climbing their ladders are struck down, their ladders are pushed back off the wall to inconvenience them. Everyone gets stuck in, including our wizard. Pasha sees a ladder against the […]

Charm GM

Tuesday, June 23rd, 2015

We turn up at a newly erected outpost in time to help defend it from frontier bandits. Oh joy. We fortify a few places and get armed and armoured for the assault, as we see forty or so bandits approach from the east. The bandits' front line rushes towards us as we exchange volleys of […]

Let Them Eat Wolves

Tuesday, June 23rd, 2015

'When do you want cake?' 'Cake?! We shall feast on the bodies of our enemies!' 'We did that last week. We've got cake this week.' 'We did? We ate the bandits?' 'The wolves. But good job flipping from barbaric to squeamish within seconds.'

Dropping Like Flies

Tuesday, June 9th, 2015

We are ambushed on our way out of the underground dungeon by the druid we suspected to find inside the dungeon. Damn him and his alarms that we tripped. Amidst the storms, whilst we try to swim in the shallow sea, the druid attacks, calling to his aid a pair of gargoyles and a squid. […]

Tomb Raider

Thursday, June 4th, 2015

More by luck than judgment, we find the tomb of an almost-legendary pyromancer, thought to have been buried under the city but whose location has been long forgotten. Quite how we found it is more the mystery now. The entrance to the tomb has runes marked on the wall, a warning of what will befall […]

Give me a Couple of Minutes

Thursday, June 4th, 2015

We've fought our way in to an underground bunker, and fought our way deeper in to the underground bunker. We are now bickering about whether or not we should venture through the curtain of magical darkness in the mouth of a dragon carved in to the stone wall, and, if we do, who goes first. […]

Skeletons and Blinking

Tuesday, May 19th, 2015

Skeletons! Thousands of them! Wait till you see the whites of their eye sockets, lads. Moving through the flooded building where we were guided to find the centre of the storm ravaging the city, we find a room of cells that makes us realise the building used to be a gaol. But what we thought […]

We Have the Time

Tuesday, April 21st, 2015

A storm is blowing, gradually increasing in intensity, almost unnaturally so. The wind is blasting us, and we have a short bridge to cross where waves are intermittently crashing over it. 'One effect of Indominatability's Bane means we are not affected by the strong winds, but I'm not sure about waves.' 'Waves aren't wind, Thrak.' […]

Percussive Sting

Tuesday, April 21st, 2015

'I fear I have some grave news.' <drum roll> 'Sal, you don't give a drum roll for grave news.' 'I know, but I didn't have a way to make a dun-dun-DUNNNN sound.'


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