Archive for the 'Dark Heresy' Category
Thursday, December 2nd, 2010
'I won't be able to make the session tonight. I have my character sheet here for you to take along, so you can decide whether to continue with him along or not.' 'Yeah, we'll carry on with him. At least, to start with, probably until the first encounter.' 'This is what I'm afraid of.' '...then […]
Posted in Dark Heresy, Out of Character, Warhammer 40,000 | Comments Off on Advance Warning
Thursday, November 25th, 2010
Character creation time! Not for me, as I am running the Dark Heresy adventure, this one after the introductory sessions and meaty enough to warrant the players making their own characters. One player rolls a psyker, interested in the different mechanics of the class and the potential it offers. One opts for a tech-priest, intrigued […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on Two-for-one
Thursday, November 18th, 2010
The sight of an abnormally tall and genetically mutant woman operating on a man with his ribcage split open, heart beating, and still obviously conscious and in agony is almost too much to bear. It doesn't help that the woman has a spider-like harness with drills whirring and knives slicing, or that two deformed homuncules […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on 41st Millennium Gazebo
Thursday, November 11th, 2010
The acolytes have investigated the mystery disappearance of citizens in this sector, as well as the alarming re-appearance of one with bio-grafts and other heretical modifications. Their dealings have led them to the heart of the operation, although they still aren't sure quite what the final goal is. What they do know is that one […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on Emergency Looting
Thursday, October 14th, 2010
The mutated bodysnatchers are almost despatched, which will leave only their unmutilated leader to deal with. But one more remains. Arlas drops his pistol to the ground and reaches in to his long overcoat to draw a shotgun, whipping the barrel around to point at the final bodysnatcher as he cocks the weapon dramatically. 'Dodge […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on It is Your Destiny
Thursday, October 7th, 2010
The acolytes have suspicions about the Alms House in connection with the disappearance of citizens, and mutilation of one in particular. A stake-out sees a roaming gang leave the House and a plan is concocted to intercept their return. As with most plans having an improvised portion, the situation goes awry when Elza tries to […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on Cut to the Cutting
Thursday, September 23rd, 2010
The acolytes investigating possible heretical surgical modifications have been equipped with a bio-sensor that when in the presence of anomalous tissue 'whines with increasing volume'. We have a similar sensor that whines with increasing volume when it detects the Lord of the Rings films being mentioned around the table.
Posted in Dark Heresy, Out of Character, Warhammer 40,000 | Comments Off on And Other Variations on the Theme
Thursday, September 23rd, 2010
Local investigations are gathering plenty of circumstantial evidence but nothing some of the acolytes consider concrete enough to start being more aggressive in their pursuit of information. Elza Constantine is going to pass some time in the local market buying shoes, whereas Cleric Lionus Vern thinks they should go back to the curiously feared Alms […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on On the Lookout
Thursday, September 16th, 2010
Lionus leaves the Worker's Union with companion acolyte Garvel Wroth but no information, the pair of them making their way to where the other two members of their investigative team are pursuing a second lead. 'Sorry guys', Lionus apologises, 'I couldn't find out anything about John Arblast', conveniently forgetting to mention the failed 20 Throne […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on What's in a Name?
Thursday, September 16th, 2010
A man has turned up dead on a transit system, his autopsy revealing heretical bio-implants in his system. Agents of the Inquisiton are called in to investigate the circumstances of the man's death and to look for any further traces of heresy. The investigation naturally begins in the dead man's habitation division, a long transit […]
Posted in Dark Heresy, Warhammer 40,000 | Comments Off on How to Bribe