Archive for February, 2014
Thursday, February 20th, 2014
Either asking questions about the red dragon of Goldrock or Gowan the Bone Harvester has garnered us some unwanted attention. Toogood and Farrel are trying to gather some information together in a market square when they are asked to 'make a spot check'. Toogood is still looking for persimmon to make a fruit smoothie, but […]
Posted in Iron Heroes, Out of Character | Comments Off on But it is Working Overtime
Thursday, February 20th, 2014
The town of Goldrock has a dragon as its protector. Or so the story goes. Three hundred years ago a red dragon promised the town protection, on the condition that it was otherwise given its privacy. The town agreed, because who wouldn't, and created a unit of elite guards to be stationed in three fortresses […]
Posted in Iron Heroes | Comments Off on And We'd Get Eaten by an Angry Dragon
Thursday, February 20th, 2014
Gowan the Bone Harvester has become our only link to curious happenstances surrounding dragons and dragon-like abominations in the area. It would be good to question him about what he knows, so that we might uncover what's going on. However, Gowan was last seen heading with some haste out of the village, towards Goldrock. We […]
Posted in Iron Heroes | Comments Off on Better Than an Inn Creep
Tuesday, February 11th, 2014
In a bizarre coincidence, the bridge electronics flare up, despite a lack of power, and overloads. This surge of power and noise triggers safety mechanisms, slamming the bridge door shut and bringing down a blast shield, ensuring that anyone on the bridge has no way to escape, as a swelling of psychic energy manifests, threatening […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Weld, Cut, What's the Difference?
Tuesday, February 11th, 2014
We reach the bridge of the imperial cruiser. Well, technically, we reach the door of the bridge, which stays resolutely closed when we approach it. 'I'm guessing they won't open automatically and we'll have to look for the manual override', says Lucien. 'Manual override?' 'Yes. Didn't we do this before, where we couldn't open a […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on But a Futuristic Space Handle
Tuesday, February 11th, 2014
The Techpriest gives us directions to the bridge of the ship. He hasn't had any luck getting the sensors back on-line since they became incorporated in to the space hulk, but we'd like to give it a shot. His instructions are pretty simple, given that most corridors head in the same direction. 'I suppose if […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Walking Out
Thursday, February 6th, 2014
The space hulk shudders and subsonic vibrations are felt resonating through the entire structure. It seems the Mortis Thule is about to enter the warp again. We haven't been able to find a way off the hulk, but we have found a working Gellar field to help keep us safe whilst we are in warp. […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on More of a Smothering
Thursday, February 6th, 2014
Finding a sizeable portion of a ship's crew still alive and sane inside the Mortis Thule space hulk is extraordinary. They have a working Gellar field, which has got to be a life-saver, but that no xenos or warp fiends have wiped them out entirely is still an achievement. We must work to get them […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Language Evolves Quicker Than Complaints About Language