Archive for October, 2013
Tuesday, October 29th, 2013
Tracing the source of the poison in the river should be as simple as tracing the source of the river. To do that, you head upstream. We negotiate expenses with the town governor to help her hamlet, which thankfully gets us out of wagon-guarding duty in the process, and we follow the river to see […]
Posted in Iron Heroes | Comments Off on A New Record
Tuesday, October 29th, 2013
The question 'Has anyone taken the Heal skill?' gets a chorus of negative replies from around the table, hearing which has our GM delighted to inform us that our NPC companion, Heathor, has the skill. 'Our NPC traitor, you mean. Oh, don't look at me like that. With you running the adventure the NPC's betrayal […]
Posted in Iron Heroes | Comments Off on But I'd Definitely Like to Take a Sample
Tuesday, October 29th, 2013
'Are you a straight Harrier?' 'No. Harrier 3, Executioner 1.' 'And how would you describe your character?' 'Flamboyant.' Definitely not a straight Harrier, then.
Posted in Iron Heroes | Comments Off on And Fabulous
Thursday, October 24th, 2013
Smashing in to and dropping out of a warp breach half inside the legendary space hulk Mortis Thule changes our mission objectives a little. We have standing orders for being Space Marines, as well as for being Deatchwatch Space Marines in particular. On top of that, detaching ourselves from the Morthis Thule so that we […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on New Oath, Same as the Old Oath
Thursday, October 10th, 2013
Having recovered the Watch Captain's Maul we make our way to the bridge to discover just how dire the situation is. One thing is obvious, we are told. 'They're all dead?' 'Yep, all the crew are dead, some of them dead in pieces.' 'So it is Red Dwarf.' 'Except they aren't all piles of white […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Everybody is Dead Dave
Thursday, October 3rd, 2013
'You have found the Maul.' 'I thought there was only one.'
Posted in Deathwatch, Warhammer 40,000 | Comments Off on And it's not Dire
Thursday, October 3rd, 2013
The ship suffered a warp breach and all hell broke loose, almost literally. We survive by finding sanctuary in the most heavily shielded room in the ship, and as that barely remains intact it's unsurprising to see the state of disrepair beyond the doorway. There are fires everywhere, and we need to recover the Watch […]
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Putting out Fires
Thursday, October 3rd, 2013
It's been a while since the last session. Do we even know where we are? 'Fenksworld.' '...really?' 'Yes.' 'Really?' '...no.' Okay, we're up to speed. Let's go.
Posted in Deathwatch, Warhammer 40,000 | Comments Off on Right System, Wrong System