To Loot, or Not to Loot
It seems to be the paladin's dream: a room with treasure everywhere. Magical treasure too, just lying around, waiting to be collected. If only it weren't for the warning written on the wall.
'HE WHO STEALS FROM ME DIES BY MY HAND'
The warning seems to be backed up by a substantial pile of bones in the middle of the room, overlooked by a skeleton sitting in a rather comfy couch.
Then again, the skeleton isn't animated, and we are brave adventurers who actively seek challenges, so we should be able to just take what we want and swat aside whatever threat may come. Right?
'The loot's not going anywhere. We can, uh, come back for it later.' That doesn't sound like the Ganelon we've come to know. I never thought we'd see his cowardice finally overcome his avarice.